action figures fighting each other. Orcs and humans. Horde and Alliance. Although
World of Warcraft has had the opposing factions team up in the past to defeat big bads,
they've never been able to do so as a permanent function of the MMO's grouping systems.
Horde and Alliance players will be able to join each other(opens in new tab) within the same party
and complete dungeons and raids together, as well as team up for PvP, using the respective matchmakers
or inviting each other via BattleTags. There are some restrictions: premade groups have the option
to turn cross-faction play off, Guilds remain faction-locked, and a short list of legacy instances won't support it.
Otherwise, the factions that have been at each other's throats narratively
and less so socially as time has gone on are now able to collaborate on endgame content.
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